How not to build a computer game   Leave a comment

I want to build a computer game. I tried programming components – but that didn’t work because there was no way to direct what to do other than building a feature list that goes on forever.

The other week I started trying to write a design document. I realized the game it would make really sucks. It’s a cute story, but I can’t imagine it being fun to play.

So I’m starting over. I’m trying to keep my mind on the game play, and build the world to suit that, rather than the other way around (whoops) Hopefully it’ll work this time …


Posted October 15, 2010 by grigoriipechorin in weaving

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